Name: (Characters FIRST NAME ONLY)
Classification: (Isotope, Ion, Jvstice Refugee; for more information, consult to Classification Guide below)
Serial Number: (Consult to Serial Number Guide below; if Jvstice refugee, remove from profile)
Generation: (fill out only if Isotope)
Age: (Gen 1: between 36-46. Gen 2, Gen 3 and Ions: between 09 and 20.)
Power: (One only please, although make sure it is both specific enough to be original and not too powerful as well as broad enough to be useful. If Jvstice Refugee, remove from profile.)
Saif: (For Jvstice Refugees only. Generally what weapon they can create with their nanobots. Since the nanobots are incapable of explosions, Refugees are incapable of creating guns.)
Skills: (List up to five things your character can use their power (for Isotopes or Ions) for or just do along with a brief description. Ex--The Flash has super speed, but he can also use it to phase through solid object because his molecules are vibrating so quickly. Something like that.)
Weapons: (Optional. Isotopes and Ions rarely use any other type of weapon due to their abilities being: 1) better than them or 2) able to block them. Also, since conventional weapons did not work against Halogens in the prior war, many Isotopes were not trained in using firearms.)
Affiliation: (Consult to Affiliation Guide below)
Personality: (Basic idea of your character. Describe how they natually act)
Brief Bio: (Write down a little more about your character)
Country of Birth: (Consult to Countries Guide below)
Appearance: (Brief description of what they look like and/or a picture)
Classification Guide:
- Isotope – Genetically-engineered supersoldiers who were originally created to travel through Infinity Points in Orez Time Travel. The first Isotopes were classified as Generation Ones, and only 41 were made successfully (the rest became Halogen Originals). Later, to meet the demand for soldiers similar to the Generation Ones, Helli0n introduced the Generation Twos, all of whom were created in test tubes unlike the natural born G1s. After Operation Mending Hope, Helli0n once again created another branch of Isotopes, the Generation Threes. Unlike G1s or G2s, all G3s were submitted to a pro-Helli0n propaganda memory system, thus making them extremely loyal to the organization. Of course, there were exceptions within the G3 ranks who managed to retain their independent thought, though they are few in numbers. After the beginning of the Gene War, all Helli0n Isotopes were required to wear black jumpsuits to show their affiliation.
- Ion – Genetically-engineered supersoldiers who were created by the ANF to combat Helli0n’s Isotopes. Since they were created from stolen G2 plans from Helli0n, all Ions seem similar to Isotopes in regards of age… and independent thought. To distinguish them from Helli0n’s Isotopes, all Ions were required to wear ANF fatigues. However, that requirement isn’t strictly enforced.
- Jvstice Refugee – Refugees from the Jvstice world of Vatan who live in the Jvstice Embassy in Massachusetts and whom are in Helli0n protection. While some work for Helli0n, others are part of the Fanaks, an anti-Helli0n terrorist group. The people of Jvstice are similar to any regular human save the shape of their pupils, which is generally an upside down crescent, and the fact that most are still learning English from their native language. Those who work for Helli0n are required to wear grey jumpsuits, while those who are civilians or Fanak members are able to wear any type of clothing. Jvstice Warriors are all infused with a type of nanobots in their bodies from their homeworld that allows them to create a certain type of weapon from the bots.
Serial Number Guide:
Isotopes
- For Generation One: 0000 - 0500
- For Generation Two: 0501 - 1500
- For Special Cases: 1501 – 2500
[The special cases are only given to the Isotopes that have been subject to strange phenomena right after they were 'born', like a sudden change of features or a power switch.] - For Generation Three: 2501 and on.
Ions
- Ions are serialized by the two letters of the country they are from, and then two random digits.
Example: AC99 for an Ion created in the African Central Powers.
Affiliation Guide:
- Helli0n International – Formerly the Helli0n Project. Because of the Isotopes they created, the former NAC allowed the organization to absorb their NAMF (North American Military Forces) in order to use the Isotope Faction to fight in the Age War. After the war against Halogens and Jvstice, Helli0n International overtook the NAC government; gaining control of all of North America and the Jvstice Embassy, gaining all of their technology. They are led by a man named Aeron Mortimer, the former leader of the organization’s 0ccult Division.
[All Generation Three Isotopes must be under this faction unless an exemption is made by Admin] - Jvstice Embassy - At the end of Operation: DAWNING PEACE, a small Infinity Point opened up near the former NAC capitol Washington D.C. From that one Infinity Point, several thousands of Jvstice citizens came through to escape their Halogen-infested land. After negotiations with their ruler, Queen Sofia Bartavius Elemana Cid, the NAC established the Jvstice Embassy in what was formerly known as the city of Salem, Massachusetts as well as offer protection for their former enemy in exchange for their technology. After the NAC was overtaken by Helli0n International, the Jvstice Embassy quickly offered its allegiance to the new government, since it was still too weak to do anything else. Because of that, many Jvstice Refugees were drafted into Helli0n’s army as spies or computer systems specialists. However, some Refugees banded together to form the Fanaks, a group that specializes in terrorist attacks and actions against Helli0n. So far, the Fanaks are treated as minor disturbances by Helli0n. Also, many Jvstice refugees seem to idolize a hero from back in their homeworld, a man they call “Khayal Guadana”.
[All characters that are classified as Jvstice Refugees must be under this Affiliation. If Helli0n-employeed refugee, write “Jvstice Embassy” in Affiliations form. If member of Fanaks, write “Jvstice Fanaks” in Affiliations form. If regular civilian, write “Jvstice Citizen” in Affiliations form.] - Renegades – A group of Isotopes that want to escape Helli0n control. Formed back in the Age War, the Renegades tried to commit several terrorist actions against Helli0n during Operation: DAWNING PEACE, but ended up helping Helli0n close the Infinity Point located near the Jvstice capitol, sealing the Halogens in that world. Escaping Helli0n with the help of a former Helli0n 0ccult Division member, the Renegades grew in sizes with the coming of the Gene War. While some have offered their help to the ANF, others just try to avoid conflict altogether.
[Only Isotopes can be a part of this Affiliation, and only those who are not Helli0n Isotopes.] - The Allied Nation Forces (ANF) – the alliance consisting of every country not ruled by Helli0n. Its main goal to stop the Helli0n Objective of Annexation or Conquest, the ANF uses the Ions they created to fight against the Isotopes of Helli0n as well as the typical human soldiers. The countries currently in the ANF are as follows: the South American Legislature, the Greenland Executive, the Australian Republic, the Europe-Asia Monarchy, and the African Central Powers. Unlike Helli0n, the ANF does not use Jvstice technology, since it is only known by the Jvstice Embassy, an ally to Helli0n. Also, some rogue Isotopes have joined the ranks of ANF to fight against their creators.
[All Ions must be a part of this Affiliation.]
Countries Guide:
- North American Congress (NAC)
- South American Legislature (SAL)
- Greenland Executive (GE)
- Australian Republic (AR)
- Europe-Asia Monarchy (EAM)
- African Central Powers (ACP)
- Vatan (Jvstice Homeland, all Jvstice Refugees are from here)
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